Great design isn’t just functional — it feels right.

Great design isn’t just functional — it feels right.

Hi, I’m KJ — UX/UI designer & artist.
Phoenix-based designer with a background in animation, 3D, and UX. I create thoughtful, user-centered experiences that combine research-driven thinking with artistic depth and visual storytelling.

Bringing ideas to life with strategy and creativity.

Bringing ideas to life with strategy and creativity.

Recent Case studies using Figma, Adobe Suite, Procreate & more

Art Work

Art Work

Art Work

Sneak a peek into my creative world

Sneak a peek into my creative world

Going Home Animated Film

Going Home is a short animated film blending 2D and 3D to tell the story of a lost alien fish searching for home. I contributed to every stage of the project, from concept development to final production.

Main software used:
Maya, Substance Painter, and After Effects

A Blend of Imagination & skill

From animated 3D & 2D shorts to experimental films and visual storytelling, here’s a curated selection of projects that reflect my passion for animation, design, and creative exploration. Each piece showcases a different medium, tool, or technique I’ve explored to bring stories and ideas to life.

"The Natural World, Technology, & the Self" film

Edited using Adobe Premiere and filmed using an iPhone Xs Max.

2D Animations

Used After Effects & Procreate to create visually stunning animations

Get to Know Me

Get to Know Me

Are you open to remote/hybrid/in-office roles?

Yes! I’m flexible. I’ve done my best work in both remote and in-person settings, and I’m open to whatever setup supports collaboration and thoughtful design.

Why did you transition into UX from animation/3D?

The switch might seem drastic at first, but the design process isn’t all that different from animation. Both rely heavily on storytelling, empathy, and connecting with the viewer/ user. For example, building personas in UX reminds me a lot of character design — both are about understanding who you're creating for. What drew me to product design was the added layer of problem-solving. It gave me a way to combine creativity with strategy, and that challenge is what’s kept me here.

What am I like in a team?

I’m a natural problem-solver, but I thrive most when working collaboratively. Whether it’s bouncing ideas around or refining a solution together, I aim for outcomes that are thoughtful, well-rounded, and data-driven. I approach challenges from different angles and make a conscious effort to set aside personal bias. Coming from a creative background, I’m used to feedback being part of the process — I welcome it, and I use it to strengthen the work.